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Gear

Random Options

Random options are rolled by the server the moment an item is obtained — they take no card slot and cannot be re-rolled.

How it works

  1. The origin picks the table

    Weapons roll by weapon level, armor, garments and shoes by slot — and some places and channels (Glast Heim, MVP drops, forging) have tables of their own. Pick an item on the left: its table opens and carries a ◆.

  2. Each line rolls one option

    Read a table line by line: each line rolls exactly one option from its list, with a value inside the range shown. “always” lines are on every piece, “by chance” lines are not — which is why two of the same item can turn out differently.

  3. Record your roll

    “Record options” walks the table with you line by line: each step says whether that line is always there or only rolls by chance, and offers only what that line can roll. The “+” in the table jumps straight to the matching line. Repeated options are summed; signed in, you can save the piece to My Equipment.

Browse the tables

Level 1

Monster drop

Official guide
Line 1 · always1 option

This table has a single line: the piece rolls exactly one of the options below, with a value inside the range shown.

Line 1 alwaysrolls one option from this list

Melee Series · Ranged Series

The guide prints these as separate columns; their contents are identical.

OptionValue range
ATK5–30
ATK %1–5

Magic Series

OptionValue range
MATK5–30
M.ATK %1–5

Lines marked “by chance” are not on every drop, which is why two of the same item can carry a different number of options. The odds inside a line are published nowhere.

Find your piece, or record a roll

Search by the item you have, by the option you're after, or record what you actually rolled.

Start from an item

Find an option

“Record options” walks this table's lines one at a time — each marked as always there or only by chance.

Pick an item first — a saved piece needs to know what it is.