Sticky Mucus
MaterialID 938
A mysteriously sticky liquid. Can be sold to the Collector.
Equip EquipUnconfirmedTaken from another region running the same game. A good guide, but balance patches differ per region — treat it as an estimate.
How we label our data →
Taken from another region running the same game. A good guide, but balance patches differ per region — treat it as an estimate.
How we label our data →- Weight
- 1
- Tradeable
- Yes
- Buy Price
- 70
- Sell Price
- 35
Dropped by
| Monster | Rate |
|---|---|
| 100% Wandering PoporingUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 75% Boss ArclouseUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 75% Enraged HodeUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 75% Wandering Orc ZombieUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 60% PoporingUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 50% Enraged ZombieUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 37.5% Boss Zombie MasterUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 30% Boss DropsUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 30% Wandering DeniroUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 20% Boss PoringUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 20% Enraged PoringUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 20% Swift PoringUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 20% Wandering PoringUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 17.5% Ancient WormUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 17.5% Enraged PlanktonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 15% ArclouseUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 15% HodeUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 15% Orc ZombieUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 12.5% Sturdy AndreUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 12.5% ZenorcUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 10% Little PoringUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 10% ZombieUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 7.5% HydraUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 7.5% MarinUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 7.5% MarinaUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 7.5% Zombie MasterUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 7% PupaUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 6% DeniroUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 6% DropsUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 4% PoringUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 3.5% PlanktonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 3.25% Ant EggUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 3% PiereUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 3% ThiefBug EggUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 2.5% AndreUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 2.5% AsterUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 1.7% Dead PlanktonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → |
About Sticky Mucus
Sticky Mucus is a Material item in Ragnarok Zero: Global. It is dropped by Wandering Poporing (100%), Boss Arclouse (75%), Enraged Hode (75%), Wandering Orc Zombie (75%) and 33 more monsters in the areas Sograt Desert 04, Clock Tower B1F, Sograt Desert 17, Orc Underground Cave 1F and 62 more areas.