Garlet
MaterialID 910
A small crystallization created by some monsters. Can be sold to the Collector.
Equip EquipUnconfirmedTaken from another region running the same game. A good guide, but balance patches differ per region — treat it as an estimate.
How we label our data →
Taken from another region running the same game. A good guide, but balance patches differ per region — treat it as an estimate.
How we label our data →- Weight
- 1
- Tradeable
- Yes
- Buy Price
- 40
- Sell Price
- 20
Dropped by
| Monster | Rate |
|---|---|
| 100% Wandering AmberniteUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 75% Sturdy VadonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 75% Wandering DeniroUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 60% Sturdy Steel ChonchonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 52.5% Wandering StainerUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 50% Wandering PoporingUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 27.5% Rotar ZairoUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 25% Sturdy AndreUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 20% AmberniteUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 20% Wandering MagnoliaUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 16% MarinUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 15% DeniroUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 15% VadonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 12% Steel ChonchonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 10.5% StainerUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 10% PoporingUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 7.5% Enraged PlanktonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 5.5% PiereUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 5% AndreUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 4% MagnoliaUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 2% KukreUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| 1.5% PlanktonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → | |
| Thief BugLv 28 | 1.25% Thief BugUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → |
| 0.7% Dead PlanktonUnconfirmed Taken from another region running the same game. A good guide, but drop rates differ per region — treat it as an estimate. How we label our data → |
Used in Crafting
About Garlet
Garlet is a Material item in Ragnarok Zero: Global. It is dropped by Wandering Ambernite (100%), Sturdy Vadon (75%), Wandering Deniro (75%), Sturdy Steel Chonchon (60%) and 20 more monsters in the areas Prontera Field 04, Undersea Cave 2F, Ant Hell 1F, Fortress Saint Darmain, East Side and 41 more areas.