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You're editing a copy of “Potter”. Saving creates your own build — the original stays untouched.
How far each value has been checked is shown as a badge on the formula behind it — from verified in-game down to our own estimate. Gear staging and the damage numbers are the least settled. Spotted something off? Feedback is very welcome. Formulas & sources →
Lets out a powerful shout to boost morale. For 5 min, increases STR by 4 and ATK by 30 for yourself and on-screen party members.
Lv. 1 (8 SP) · range 1 · 1.3s cast · 500ms cd
Item Appraisal
1/1
Self
Identifies an item.
Lv. 1 (10 SP) · range 1
Discount
10/10
Passive
Enlarge Weight Limit 3
Allows items to be purchased from standard NPC shops at a reduced price compared to the base cost.
Lv. 1 — Discount rate: 7% (0 SP) · range 1
Lv. 2 — Discount rate: 9% (0 SP) · range 1
Lv. 3 — Discount rate: 11% (0 SP) · range 1
Lv. 4 — Discount rate: 13% (0 SP) · range 1
Lv. 5 — Discount rate: 15% (0 SP) · range 1
Lv. 6 — Discount rate: 17% (0 SP) · range 1
Lv. 7 — Discount rate: 19% (0 SP) · range 1
Lv. 8 — Discount rate: 21% (0 SP) · range 1
Lv. 9 — Discount rate: 23% (0 SP) · range 1
Lv. 10 — Discount rate: 24% (0 SP) · range 1
Pushcart
10/10
Passive
Enlarge Weight Limit 5
Allows use of a cart capable of carrying large quantities of items. The cart can be rented from a Kafra Employee and accessed with the [Alt+W] key. At Lv. 1, movement speed is reduced while using a cart, but the penalty is gradually reduced as skill level increases, fully removed at Lv. 10. Items stored in the cart cannot be used directly.
Lv. 1 — Movement Speed Penalty: 45% (0 SP) · range 1
Lv. 2 — Movement Speed Penalty: 40% (0 SP) · range 1
Lv. 3 — Movement Speed Penalty: 35% (0 SP) · range 1
Lv. 4 — Movement Speed Penalty: 30% (0 SP) · range 1
Lv. 5 — Movement Speed Penalty: 25% (0 SP) · range 1
Lv. 6 — Movement Speed Penalty: 20% (0 SP) · range 1
Lv. 7 — Movement Speed Penalty: 15% (0 SP) · range 1
Lv. 8 — Movement Speed Penalty: 10% (0 SP) · range 1
Lv. 9 — Movement Speed Penalty: 5% (0 SP) · range 1
Lv. 10 — Movement Speed Penalty: None (0 SP) · range 1
Change Cart
QuestDefault
Self
Can be used while a cart is equipped. Changes the cart’s appearance based on your level. More cart styles become available as your level increases.
Lv. 1 (40 SP) · range 1
Overcharge
8/10
Passive
Discount 3
Allows items to be sold to NPC shops at a higher price than the standard offer.
Lv. 1 — Markup rate: 7% (0 SP) · range 1
Lv. 2 — Markup rate: 9% (0 SP) · range 1
Lv. 3 — Markup rate: 11% (0 SP) · range 1
Lv. 4 — Markup rate: 13% (0 SP) · range 1
Lv. 5 — Markup rate: 15% (0 SP) · range 1
Lv. 6 — Markup rate: 17% (0 SP) · range 1
Lv. 7 — Markup rate: 19% (0 SP) · range 1
Lv. 8 — Markup rate: 21% (0 SP) · range 1
Lv. 9 — Markup rate: 23% (0 SP) · range 1
Lv. 10 — Markup rate: 24% (0 SP) · range 1
Vending
10/10
Pushcart 3
Self
Can only be used while a cart is equipped. Opens a temporary shop at the current location to sell various items. Only items stored in the cart can be sold, and the number of different items that can be listed increases with skill level.
Lv. 1 — Items for Sale: 3 (30 SP) · range 1
Lv. 2 — Items for Sale: 4 (30 SP) · range 1
Lv. 3 — Items for Sale: 5 (30 SP) · range 1
Lv. 4 — Items for Sale: 6 (30 SP) · range 1
Lv. 5 — Items for Sale: 7 (30 SP) · range 1
Lv. 6 — Items for Sale: 8 (30 SP) · range 1
Lv. 7 — Items for Sale: 9 (30 SP) · range 1
Lv. 8 — Items for Sale: 10 (30 SP) · range 1
Lv. 9 — Items for Sale: 11 (30 SP) · range 1
Lv. 10 — Items for Sale: 12 (30 SP) · range 1
Cart Revolution
QuestDefault
WeaponAttack
Can be used while a cart is equipped. Strikes the target and enemies within 3 x 3 cells with special Melee Physical Damage. Base damage is ATK 150% and increases with cart weight.
Lv. 1 (12 SP) · range 1
Cart Boost
0/1
Pushcart 5
WeaponSelf
While Geneticist Cart Boost is active, increases Movement Speed when a cart is equipped. Allows the caster to ignore Decrease Agility and other Movement Speed–reducing effects.
Lv. 1 (20 SP) · range 1
Alchemist
2nd Class
Needs Job Lv 59
Potion Research
10/10
Passive
Increases the effectiveness of HP recovery potions and assists with potion crafting.
Increases CRIT when attacking with a mace-type weapon, and adds bonus physical damage based on skill level.
Lv. 1 — Damage +3, CRIT +1 (0 SP) · range 1
Lv. 2 — Damage +6, CRIT +2 (0 SP) · range 1
Lv. 3 — Damage +9, CRIT +3 (0 SP) · range 1
Lv. 4 — Damage +12, CRIT +4 (0 SP) · range 1
Lv. 5 — Damage +15, CRIT +5 (0 SP) · range 1
Lv. 6 — Damage +18, CRIT +6 (0 SP) · range 1
Lv. 7 — Damage +21, CRIT +7 (0 SP) · range 1
Lv. 8 — Damage +24, CRIT +8 (0 SP) · range 1
Lv. 9 — Damage +27, CRIT +9 (0 SP) · range 1
Lv. 10 — Damage +30, CRIT +10 (0 SP) · range 1
High Speed Cart Ram
0/10
Cart Boost 1
Mammonite 10
WeaponAttack
Can only be used while Geneticist Cart Boost is active. Strikes a single enemy with a cart, consuming Zeny and having a chance to inflict Stun. Damage increases with skill level and is affected by cart weight.
Has no direct effect. This skill simply marks the beginning of the skill tree required to create a Homunculus. For those who handle precious life, however, Bioethics can never be emphasized enough.
Lv. 1 (0 SP) · range 1
Prepare Potion
10/10
Potion Research 5
Self
Creates potions and chemical items. Using this skill consumes 1 Mortar Bowl, and the corresponding potion manual is required to craft each potion.
Lv. 1 (5 SP) · range 1
Lv. 2 (5 SP) · range 1
Lv. 3 (5 SP) · range 1
Lv. 4 (5 SP) · range 1
Lv. 5 (5 SP) · range 1
Lv. 6 (5 SP) · range 1
Lv. 7 (5 SP) · range 1
Lv. 8 (5 SP) · range 1
Lv. 9 (5 SP) · range 1
Lv. 10 (5 SP) · range 1
Synthesized Shield
5/5
Biochemical Helm 3
WeaponSupport
Consumes 1 Coating Agent to make the target’s shield unbreakable and immune to Strip effects for a certain duration. Duration increases by skill level.
Sends your Homunculus into a resting state. Can only be used when the Homunculus has at least 80% of its Max HP. A Homunculus in the Vaporize state can be recalled using Call Homunculus.
Lv. 1 (50 SP) · range 1 · 20s cd
Summon Marine Sphere
0/5
Prepare Potion 2
Ground
Consumes 1 Marine Sphere Bottle to summon a Marine Sphere on the targeted ground. When attacked, the summoned Marine Sphere moves in the opposite direction of the attacker and triggers a self-destruction skill. Up to 3 can be summoned at once. In PvP-enabled areas, the explosion can also damage the caster and allies.
Throws a potion to recover HP of a party member, Guildsman, or Homunculus. The recovery effect increases based on skill level, and higher levels allow the use of additional potion types. Only standard potions can be used, and ranking effects do not apply when using Aid Potion. When used on a Homunculus, the Heal effect is significantly increased.
Lv. 1 — Can use Red Potion (1 SP) · range 9
Lv. 2 — Can use Orange Potion (1 SP) · range 9
Lv. 3 — Can use Yellow Potion (1 SP) · range 9
Lv. 4 — Can use White Potion (1 SP) · range 9
Lv. 5 — Can use Blue Potion (1 SP) · range 9
Bomb
5/5
Prepare Potion 4
WeaponGround
Throws 1 Molotov Cocktail at the target ground, dealing Fire-Property Melee Physical Damage over time to enemies within a 3 x 3 cell area. The flames created by Bomb do not cause knockback and have a chance to destroy the target’s weapon. Damage per hit increases based on the skill level of Potion Research.
Throws 1 Acid Bottle at the target, dealing Ranged Physical Damage and having a chance to inflict [Status Ailment : Bleeding] or destroy the target’s armor. As the skill level increases, the chance to inflict Bleeding or destroy armor increases. Damage scales with the skill level of Potion Research, and the chance to inflict Bleeding is reduced by the target’s Status Ailment resistance.
Consumes 1 Plant Bottle to summon Plant Monsters that attack enemies on the targeted ground. Summoned monsters automatically disappear after a certain time. Their MHP varies depending on skill level. Different monsters are summoned by skill level, and only one type can be active at a time. Lower skill levels allow more monsters to be summoned, while Lv. 5 allows only one monster.
Lv. 1 — Max summons: 5, Summoned monster: Mandragora (20 SP) · range 4 · 1s cast
Lv. 2 — Max summons: 4, Summoned monster: Hydra (20 SP) · range 4 · 1s cast
Lv. 3 — Max summons: 3, Summoned monster: Flora (20 SP) · range 4 · 1s cast
Lv. 4 — Max summons: 2, Summoned monster: Parasite (20 SP) · range 4 · 1s cast
Lv. 5 — Max summons: 1, Summoned monster: Geographer (20 SP) · range 4 · 1s cast
Synthetic Armor
5/5
Synthesized Shield 3
WeaponSupport
Consumes 1 Coating Agent to make the target’s armor unbreakable and immune to Strip effects for a certain duration. Duration increases by skill level.
Calls your Homunculus or creates a new one. To recall a Homunculus, it must have been previously created and be in a dormant state via Vaporize. To create a Homunculus, an Embryo is required.
Lv. 1 (10 SP) · range 1
Aid Condensed Potion
0/10
Aid Potion 5
Ground
Consumes 1 Slim Potion and throws it to recover HP of party members within a 7 x 7 area around the target location. Only standard Slim Potions can be used. Ranking bonuses do not apply when using Aid Condensed Potion.
Consumes 1 Molotov Cocktail and 1 Acid Bottle to deal Ranged Physical Damage to a target. Damage increases based on the caster’s INT, the target’s VIT, and the caster’s Base Level. Deals only 50% damage to non-monster characters and may damage the target’s weapon and armor based on skill level.
Lv. 1 — ATK 400% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 2 — ATK 800% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 3 — ATK 1200% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 4 — ATK 1600% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 5 — ATK 2000% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 6 — ATK 2400% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 7 — ATK 2800% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 8 — ATK 3200% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 9 — ATK 3600% (50 SP) · range 9 · 1s cast · 500ms cd
Lv. 10 — ATK 4000% (50 SP) · range 9 · 1s cast · 500ms cd
Alchemical Weapon
5/5
Synthetic Armor 3
WeaponSupport
Consumes 1 Coating Agent to make the target’s weapon unbreakable and immune to Strip effects for a certain duration. Duration increases by skill level.
Reduces the Zeny cost of Mammonite and High Speed Cart Ram by 20%.
Lv. 1 (0 SP) · range 1
Stats & Buffs
1 = 1
next 2
1 = 1
next 2
1 = 1
next 2
50 = 50
next 6
45 = 45
next 6
45 = 45
next 6
Playable from level 58
Active buffs
6 active
Blessing
Lv 10
STR +10 · INT +10 · DEX +10 · Hit +20
STR, INT, DEX +10, HIT +20, Duration: 240 sec
Magic Strings
Lv 10
Cast Time Variable −20% · Global Delay −30%
Variable Casting Time -20%, Global Delay -30%
Gypsy's Kiss
Lv 10
SP +20% · SP cost −15%
MSP +20%, SP Consumption -15%
Gloria
Lv 5
Duration: 30 sec
Magnificat
Lv 5
Duration: 90 sec
[Quest] Premium Course Meal
ATK +20 · MATK +20
A supreme dish condensed from recipes rumored to be good for health. For 30 minutes: All State +5, ATK/MATK +20.
Add a buff
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Gear
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Combat
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